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Papers please game map
Papers please game map












papers please game map

Diplomatic visitors are allowed easier entry with only a passport and their Diplomatic Authorization.You've got something in your eye, sir/ma'am. A search scanner is installed to fight smuggling and annoy Kolechians, and immediately yields results.A Kolechian suicide bombs the checkpoint, killing three guards.The inspector finds out about human trafficking at the border.A new document adds to the inspector's headaches when screening immigrant workers.A suspected murderer, who can be arrested, shows up at the border.The inspector is now authorized to detain any suspicious entrants.First of many chances to unlock the Obristan token.Entrants must now show an entry permit, which replaces the ticket, or their Arstotzkan ID card.Jorji Costava shows up for the first time.Entry tickets are now required for foreign visitors.Jorji Costava makes his debut entrance on day 3. A terrorist jumps the wall and throws a grenade, killing the lone border guard and cutting the day short.The border is now open to foreigners as well as Arstotzkan citizens.Entrants express their joy, frustration, and even veiled threats at the border's opening. Inspector's first day on the job, and the opening day of the checkpoint.Refer to separate articles on each day for the list of all scripted events and their order. This list contains the main events of the each day. Scripted events in this phase can include family events and gifts from strangers. This is where the inspector pays bills and allocates credits. When time runs out or a scripted event ends a day, the final stage of the day begins.This work day may extend past 6pm as scripted events on these days will not occur unless a certain number of entrants has been processed.

papers please game map

names of Antegrian husband and wife), but most of the encounters are not story-related and contain randomly generated entrants with randomly generated documents. Messof Anegovych is always the third entrant on day 12, has the same portrait and says the same things), some of them are partially randomized (e.g. Some of the encounters are scripted and always happen at the same point the same way (e.g. During this time, the inspector inspects entrants' documents and uses a sparse array of tools to determine whether the papers are in order. The minimum real-time duration of each day varies from 3 to 8 minutes. This starts the in-game clock which runs from 6am to 6pm. The next stage begins when the inspector calls in the first entrant.Scripted events in this stage consist of visits by different government authorities. After viewing the headlines, the player ("the inspector") walks into his booth, reviews the Official Bulletin and new orders, and prepares for the day's work.Some of the headlines change according to the player's earlier actions. Each day opens with a view of the front page of The Truth of Arstotzka.The rest of this article is about how the game is structured.Įach day consists of four stages, all of which can contain scripted elements. If you are looking for a walkthrough, proceed to day 1. Endings, however, are determined by daily decisions and interactions made by the player. The story is mostly scripted and many of the events and encounters are triggered regardless of the player's earlier actions. The timeline of the story mode of Papers, Please spans across 31 playable days with 20 different endings.














Papers please game map